Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Williams Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Williams Palmer do not know what happened to Williams Palmer. There is a gap in Williams Palmer's memory. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Williams Palmer faith is shaken. |
5 |
33 |
Continued as Believer (Holy Warrior). |
5 |
37 |
Williams Palmer secretly provide religious rites for a dying leader or noble, although they do not share Williams Palmer's faith. Gain an Ally in the family and a Rival who disagrees with Williams Palmer's choice. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Opponents of Williams Palmer's belief system ambush Williams Palmer. |
6 |
41 |
Lost eye or limb. Owe 5,000 for medical bills. |