Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Expand the field of Streetwise, but gain a Rival in Williams Porter's former tutor. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Williams Porter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Williams Porter fail to help. Gain an Enemy. |
2 |
24 |
Williams Porter's ship is damaged, and Williams Porter have to hitch-hike Williams Porter's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Williams Porter have no idea what happened to Williams Porter – they found Williams Porter's ship drifting on the fringes of friendly space. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Given advanced training in a specialist field |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |