Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Willie Foy's actions. The ship suffers severe damage and Willie Foy is blamed for the disaster. Willie Foy is court - martialled and discharged. |
2 |
21 |
Failed to qualify for Journalist (Entertainer). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Willie Foy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Rogue (Enforcer). |
3 |
24 |
Involved in a gambling ring. |
3 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
26 |
Continued as Rogue (Enforcer). |
4 |
28 |
Victim of a crime |
4 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
30 |
Continued as Rogue (Enforcer). |
5 |
32 |
Severely injured. Owe 2,500 for medical bills. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
35 |
Gain Enemy if Willie Foy don't already have one. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |