Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Young Galway's Contacts or Allies betrays Young Galway, ending Young Galway's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Make an unexpected connection outside Young Galway's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Embroiled in legal trouble. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
33 |
A rival researcher blackens Young Galway's name or steals Young Galway's research. Gain a Rival. |
6 |
35 |
Voluntarily left Field Researcher |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |