Term |
Age |
History |
---|
1 |
12 |
Became a Agent (Corporate Agent). |
1 |
14 |
An investigation takes on a dangerous turn. |
1 |
14 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
1 |
16 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
16 |
Continued as Agent (Corporate Agent). |
2 |
18 |
Established a network of contacts. Gain 1 contacts. |
3 |
20 |
Continued as Agent (Corporate Agent). |
3 |
21 |
Go undercover to investigate an enemy. |
3 |
21 |
A job goes wrong, forcing Zeb Fitzsimons to flee off-planet. |
3 |
24 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
24 |
Continued as Agent (Corporate Agent). |
4 |
27 |
Rewarded for a successful mission. |
4 |
28 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
28 |
Continued as Agent (Corporate Agent). |
5 |
31 |
Advanced training in a specialist field. |
5 |
32 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
32 |
Continued as Agent (Corporate Agent). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
39 |
Advanced training in a specialist field. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |