Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Psychologically damaged by Aaron Howard's time in the scouts. |
3 |
24 |
Became a Entertainer (Performer). |
3 |
25 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
One of Aaron Howard's pieces of art is stolen, and the investigation brings Aaron Howard into the criminal underworld. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
34 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |