Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Aaron Xavier's life into chaos, forcing Aaron Xavier to leave the planet. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Aaron Xavier learn something Aaron Xavier should not have – a corporate secret, a political scandal – which Aaron Xavier can profit from illegally. |
2 |
25 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
33 |
Betrayed by a friend. One of Aaron Xavier's Contacts or Allies betrays Aaron Xavier, ending Aaron Xavier's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Navy (Flight) with the new title Crewman. |
5 |
36 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
Find valuable salvage. |