Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Abe Hale easily defeat. |
3 |
29 |
Gain Enemy if Abe Hale don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Abe Hale's Contacts or Allies betrays Abe Hale, ending Abe Hale's career. That Contact or Ally becomes a Rival or Enemy. |