Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Opponents of Ae-Wewa's belief system ambush Ae-Wewa. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Forced to muster out. |
6 |
35 |
Switched to Scout (Surveyor) with previous rank. |
6 |
37 |
Ae-Wewa's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ae-Wewa fail to help. Gain an Enemy. |
6 |
37 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Retired at age 39. |