Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
21 |
Spent time maintaining and using heavy vehicles. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
27 |
Aernouksllo Urrghkhou learn something Aernouksllo Urrghkhou should not have – a corporate secret, a political scandal – which Aernouksllo Urrghkhou can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Aernouksllo Urrghkhou's business expands, Aernouksllo Urrghkhou's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Aernouksllo Urrghkhou learn something Aernouksllo Urrghkhou should not have – a corporate secret, a political scandal – which Aernouksllo Urrghkhou can profit from illegally. |
5 |
35 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Aernouksllo Urrghkhou learn something Aernouksllo Urrghkhou should not have – a corporate secret, a political scandal – which Aernouksllo Urrghkhou can profit from illegally. |
6 |
39 |
Promoted to Citizen (Corporate) rank 3. |