Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Alberto Rose commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A job goes wrong, forcing Alberto Rose to flee off-planet. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Alberto Rose run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
27 |
Dropped out of the merchant academy. |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
28 |
Alberto Rose do not know what happened to Alberto Rose. There is a gap in Alberto Rose's memory. |
6 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
32 |
Special assignment or duty on board ship. |
6 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
32 |
Continued as Navy (Engineer/Gunner). |
7 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
36 |
Attempted to change assignments. |
8 |
36 |
Failed to qualify for Line/Crew (Navy). |
8 |
36 |
Continued as Navy (Engineer/Gunner). |
8 |
39 |
Alberto Rose join a gambling circle on board. |
8 |
40 |
Forced to muster out. |
9 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
40 |
Retired at age 40. |