Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Alex Nagle don't already have one. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
29 |
An investigation takes on a dangerous turn. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Alex Nagle's work ends up coming home with Alex Nagle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
32 |
Alex Nagle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
33 |
Gained a contact. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Alex Nagle is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |