Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Alfonso Gutierrez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Alfonso Gutierrez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alfonso Gutierrez fail to help. Gain an Enemy. |
3 |
26 |
Alfonso Gutierrez have no idea what happened to Alfonso Gutierrez – they found Alfonso Gutierrez's ship drifting on the fringes of friendly space. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
35 |
Special assignment or duty on board ship. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
38 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |