Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A series of bad deals and decisions force Allan Corney into bankruptcy. Allan Corney salvages what Allan Corney can. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Spend several years jumping from world to world in Allan Corney's scout ship. |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
Allan Corney's scout ship is one of the first on the scene to rescue the survivors of a disaster but Allan Corney fail to help. Gain an Enemy. |
4 |
32 |
Allan Corney inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in Allan Corney's scout ship. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Allan Corney's ship is damaged, and Allan Corney have to hitch-hike Allan Corney's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 1 Contacts. Gain 3 Enemies. |