Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Alonza Commins's ship is damaged, and Alonza Commins have to hitch-hike Alonza Commins's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
29 |
Failed to qualify for Explorer (Scout). |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Alonza Commins easily defeat. |
5 |
32 |
Gain Enemy if Alonza Commins don't already have one. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Alonza Commins do not know what happened to Alonza Commins. There is a gap in Alonza Commins's memory. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
41 |
Alonza Commins do not know what happened to Alonza Commins. There is a gap in Alonza Commins's memory. |