Alphonso Lane  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 42 M 6 (0) 2 (-2) 1 (-2) 3 (-1) 7 (0) 7 (0)621377
Disciplined, Self-blaming, Maudlin
 
Skills
Animals 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Pilot (Small Craft) 1
Recon 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent12
Entertainer Artist 02
Merchant Merchant Marine Crewman03
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Max Arnold Enemy 0 5 1 0 Tapazmal (M/20)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Go undercover to investigate an enemy.
1 19 Lightly injured, no permanent damage. Fully recovered.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 23 Hard times caused by a lack of interstellar trade costs Alphonso Lane's job.
3 23 Became a Entertainer (Artist).
3 26 One of Alphonso Lane's pieces of art is stolen, and the investigation brings Alphonso Lane into the criminal underworld.
4 27 Continued as Entertainer (Artist).
4 28 Alphonso Lane is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5 28 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Birth or Death involving a family member or close friend.
6 32 Continued as Merchant (Merchant Marine).
6 36 Embroiled in legal trouble.
7 36 Continued as Merchant (Merchant Marine).
7 38 A series of bad deals and decisions force Alphonso Lane into bankruptcy. Alphonso Lane salvages what Alphonso Lane can.
8 38 Failed to qualify for Worker (Citizen).
8 38 Became a Drifter (Barbarian).
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