Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Find valuable salvage. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Courier). |
4 |
26 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
26 |
Became a Merchant (Broker). |
6 |
30 |
Continued as Merchant (Broker). |
6 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
34 |
Promoted to Merchant (Broker) rank 1. |
7 |
34 |
Continued as Merchant (Broker). |
7 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
38 |
Promoted to Merchant (Broker) rank 2. |
8 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Merchant (Broker). |
8 |
41 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |