Marine Amos Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 42 M 3 (-1) 6 (0) 1 (-2) 11 (1) 3 (-1) 11 (1)361B3B
Youthful appearance, Always Late
 
Skills
Animals (Handling) 1
Athletics (Dexterity) 1
Broker 1
Drive (Walker) 1
Electronics (Comms) 1
Heavy Weapons 0
Mechanic 2
Melee (Blade) 1
Persuade 1
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer25
Scholar Scientist 01
Marine Ground Assault Marine01
 
Name Type Affinity Enmity Power Influence Species
Vada Craig Enemy 0 3 4 2 Pirian (F/46)
Vada Craig gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Risk Amos Knight's fortune on a possibility lucrative deal and win.
3 26 Continued as Merchant (Merchant Marine).
4 30 Continued as Merchant (Merchant Marine).
4 33 Amos Knight's business or ship thrives.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 35 Lost eye or limb. Owe 1,250 for medical bills.
6 35 Became a Scholar (Scientist).
6 38 Amos Knight's work is sabotaged by unknown parties. Amos Knight may salvage what Amos Knight can and give up.
7 38 Failed to qualify for Corporate Agent (Agent).
7 38 Submitted to the draft.
7 38 Became a Marine (Ground Assault) with the new title Marine.
7 41 A mission goes wrong; Amos Knight and several others are captured and mistreated by the enemy. Gain Amos Knight's jailer as an Enemy.
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