Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
24 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Andres Hennessy do not know what happened to Andres Hennessy. There is a gap in Andres Hennessy's memory. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Make an unexpected connection outside Andres Hennessy's normal circles. Gain a Contact. |