Andrew Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 42 M 4 (-1) 6 (0) 11 (1) 7 (0) 6 (0) 6 (0)46B766
Trembling hands, Dominant
 
Skills
Art (Creative) 0
Deception 0
Drive 0
Flyer 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Recon 1
Science (Life Sciences/Biology) 1
Stealth 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 16
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Moved to a new world.
2 22 Continued as Drifter (Wanderer).
2 25 Andrew Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Continued as Drifter (Wanderer).
3 28 Attacked by enemies that Andrew Fullmore easily defeat.
3 28 Gain Enemy if Andrew Fullmore don't already have one.
4 30 Continued as Drifter (Wanderer).
4 34 Andrew Fullmore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 34 Failed to qualify for Army Support (Army).
5 34 Continued as Drifter (Wanderer).
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 41 Betrayed by a friend. One of Andrew Fullmore's Contacts or Allies betrays Andrew Fullmore, ending Andrew Fullmore's career. That Contact or Ally becomes a Rival or Enemy.
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