Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
21 |
Anna Hughes is blamed for an accident that causes the death of several crew members. Anna Hughes's guilt drives Anna Hughes to excel. |
3 |
21 |
Failed to qualify for Worker (Citizen). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Failed to qualify for Physician (Scholar). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
26 |
Anna Hughes do not know what happened to Anna Hughes. There is a gap in Anna Hughes's memory. |
5 |
26 |
Became a Merchant (Broker). |
5 |
30 |
Good fortune |
5 |
30 |
Promoted to Merchant (Broker) rank 1. |
6 |
30 |
Continued as Merchant (Broker). |
6 |
32 |
Embroiled in legal trouble. |
6 |
34 |
Promoted to Merchant (Broker) rank 2. |
7 |
34 |
Voluntarily left Broker |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
41 |
Betrayed by a friend. One of Anna Hughes's Contacts or Allies betrays Anna Hughes, ending Anna Hughes's career. That Contact or Ally becomes a Rival or Enemy. |