Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
29 |
Become deeply involved in politics on Ansel Jemmy's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
29 |
Continued as Noble (Administrator). |
4 |
31 |
time as a ruler or playboy gives Ansel Jemmy a wide range of experiences. |
5 |
33 |
Continued as Noble (Administrator). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Ansel Jemmy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |