Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
20 |
Injured. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Archibald Campbell's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Archibald Campbell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
35 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Switched to Noble (Dilettante) with previous rank. |
7 |
40 |
Become deeply involved in politics on Archibald Campbell's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
41 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |