Project Worker Armand Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 42 M 8 (0) 1 (-2) 3 (-1) 7 (0) 2 (-2) 7 (0)813727
Cruel, Decent
 
Skills
Deception 0
Drive 0
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 1
Melee (Unarmed) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Citizen Colonist 01
Agent Law Enforcement Rookie01
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Will Terry Ally 2 0 4 4 Azhanti (M/19)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Armand Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Continued as Drifter (Wanderer).
2 25 Suffer from a life-threatening illness.
3 25 Became a Citizen (Colonist).
3 27 Severely injured. Owe 2,500 for medical bills.
4 27 Failed to qualify for Surveyor (Scout).
4 27 Submitted to the draft.
4 27 Became a Agent (Law Enforcement) with the new title Rookie.
4 28 Hard times caused by a lack of interstellar trade costs Armand Hall's job.
5 28 Failed to qualify for Field Researcher (Scholar).
5 28 Returned to Drifter (Wanderer).
5 32 Find valuable salvage.
5 32 Promoted to Drifter (Wanderer) rank 1.
6 32 Voluntarily left Wanderer
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 36 A new romantic starts. Gain an Ally.
7 36 Continued as Believer (Missionary/Humanitarian).
7 39 Armand Hall is sent to a new community or parish to preach The Word among the poor.
7 40 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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