Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Imperial trade restrictions force Arvid Habborlain out of business. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Performer (Entertainer). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Arvid Habborlain's Contacts or Allies betrays Arvid Habborlain, ending Arvid Habborlain's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Returned to Merchant (Broker). |
5 |
32 |
Given advanced training in a specialist field |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
36 |
Gained a contact. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |