Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies that Avery Gilbert easily defeat. |
3 |
29 |
Gain Enemy if Avery Gilbert don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attacked by enemies that Avery Gilbert easily defeat. |
4 |
33 |
Gain Enemy if Avery Gilbert don't already have one. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
35 |
Avery Gilbert do not know what happened to Avery Gilbert. There is a gap in Avery Gilbert's memory. |
6 |
35 |
Became a Rogue (Thief). |
6 |
39 |
Avery Gilbert spend months in the dangerous criminal underworld. |
6 |
39 |
Promoted to Rogue (Thief) rank 1. |