Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Barney Mcandrew's work ends up coming home with Barney Mcandrew, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Gained a contact. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Voluntarily left Barbarian |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
30 |
Barney Mcandrew foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
37 |
Gained a contact. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Barney Mcandrew is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Barney Mcandrew as an Enemy. |