Barton McRae  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 42 M 10 (1) 9 (1) 2 (-2) 7 (0) 7 (0) 4 (-1)A92774
Dreary, Tired
 
Skills
Admin 1
Athletics 0
Broker 0
Deception 1
Diplomat 1
Drive 0
Electronics 0
Gun Combat (Energy) 1
Melee (Fencing) 1
Persuade 0
Profession (Hostile Environment) 0
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Citizen Corporate Manager22
Believer Missionary/Humanitarian Junior Project Worker01
Citizen Colonist 02
Drifter Barbarian 01
 
Term Age History
1 18 Became a Merchant (Broker).
1 20 Lightly injured, no permanent damage. Fully recovered.
2 20 Became a Citizen (Corporate).
2 24 Barton McRae learn something Barton McRae should not have – a corporate secret, a political scandal – which Barton McRae can profit from illegally.
2 24 Promoted to Citizen (Corporate) rank 1.
3 24 Continued as Citizen (Corporate).
3 28 Nearly killed. Owe 8,750 for medical bills.
3 28 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 28 Voluntarily left Corporate
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 30 Opponents of Barton McRae's belief system ambush Barton McRae.
4 30 Scarred. Fully recovered. Owe 10,000 for medical bills.
5 30 Switched to Citizen (Colonist).
5 31 Advanced training in a specialist field.
6 34 Continued as Citizen (Colonist).
6 36 Barton McRae learn something Barton McRae should not have – a corporate secret, a political scandal – which Barton McRae can profit from illegally.
6 38 Forced to muster out.
7 38 Failed to qualify for Broker (Merchant).
7 38 Became a Drifter (Barbarian).
7 41 Barton McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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