Knight Benny Maltby  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Libert 42 M 5 (-1) 8 (0) 4 (-1) 11 (1) 8 (0) 9 (1)7 (0)584B89
Worthless, Manipulative, Motherly
 
Skills
Animals 0
Athletics 0
Carouse 1
Clairvoyance 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Leadership 1
Melee (Unarmed) 1
Science (Social Sciences/Psychology) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 2
Telekinesis 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Psion Psi-Warrrior Knight23
 
Name Type Affinity Enmity Power Influence Species
Ludwig Thompkins Contact 2 1 0 5 Lancian (M/14)
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Became a Drifter (Barbarian).
1 20 Contact with Government.
2 22 Continued as Drifter (Barbarian).
2 25 Injured. Fully recovered. Owe 2,500 for medical bills.
3 25 Failed to qualify for University.
3 25 Continued as Drifter (Barbarian).
3 26 Encounter a Psionic institute.
3 26 Tested for psionic powers
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 30 Psionic abilities make Benny Maltby uncomfortable to be around. One contact or ally becomes a rival.
5 33 Continued as Psion (Psi-Warrrior).
5 35 Psionic strength increases.
5 37 Promoted to Psion (Psi-Warrrior) rank 1.
6 37 Continued as Psion (Psi-Warrrior).
6 41 Gain a contact outside of normal circles.
6 41 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
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