Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Promoted to Merchant (Broker) rank 2. |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Switched to Merchant (Free Trader). |
6 |
36 |
Imperial trade restrictions force Bertram Long out of business. |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
38 |
When dealing with an alien race, Bertram Long botch an opportunity to gather extra intelligence about them. |
7 |
38 |
Bertram Long inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |