Billie Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 42 M 7 (0) 2 (-2) 4 (-1) 5 (-1) 7 (0) 8 (0)724578
Ambitious, Maniacal
 
Skills
Athletics (Dexterity) 1
Deception 0
Diplomat 1
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Profession (Spacer/Belter) 1
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 13
Citizen Worker 13
 
Name Type Affinity Enmity Power Influence Species
Reid Carroll Enemy 0 2 3 2 Kargol (M/75)
Reid Carroll gained power at the expense of a third party who now blames the character.
Gavin Myers Enemy 0 3 1 3 Kargol (M/21)
Ueghkuek Uekllueagz Udhtun Contact 2 1 3 2 Vargr, Imperium (M/16)
Clarice Kinghead Enemy 0 3 5 0 Kargol (F/51)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 20 Involved in a gambling ring.
1 22 Promoted to Rogue (Enforcer) rank 1.
2 22 Continued as Rogue (Enforcer).
2 23 Crime pays off. Gain victim as Enemy.
3 26 Continued as Rogue (Enforcer).
3 29 A police detective or rival criminal forces Billie Boyd to flee and vows to hunt Billie Boyd down. Gain an Enemy.
4 29 Became a Citizen (Worker).
4 30 Billie Boyd learn something Billie Boyd should not have – a corporate secret, a political scandal – which Billie Boyd can profit from illegally.
4 30 Gain a criminal contact.
4 33 Promoted to Citizen (Worker) rank 1.
5 33 Continued as Citizen (Worker).
5 35 Billie Boyd befriend a superior in the corporation or the colony.
6 37 Continued as Citizen (Worker).
6 40 Advanced training in a specialist field.
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