Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Nearly killed. Owe 8,750 for medical bills. |
2 |
19 |
Failed to qualify for University. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Attacked by enemies and injured. |
2 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Gain Enemy if Billy Walker don't already have one. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Severely injured. Owe 3,750 for medical bills. |
4 |
25 |
Failed to qualify for Courier (Scout). |
4 |
25 |
Switched to Drifter (Barbarian). |
4 |
28 |
Survived a risky adventure but gained nothing. |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
31 |
Betrayed by a friend. One of Billy Walker's Contacts or Allies betrays Billy Walker, ending Billy Walker's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Became a Scout (Surveyor). |
6 |
34 |
Nearly killed. Owe 17,500 for medical bills. |
7 |
34 |
Switched to Drifter (Scavenger). |
7 |
35 |
Nearly killed. Owe 22,500 for medical bills. |
8 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
37 |
Billy Walker refused an offer of inducements to betray Billy Walker's faith. Gain 6 enemies. |
8 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |