Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Drifter (Scavenger). |
2 |
32 |
Betrayed by a friend. One of Bishop Duncan's Contacts or Allies betrays Bishop Duncan, ending Bishop Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
32 |
Submitted to the draft. |
3 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
33 |
Go undercover to investigate an enemy. |
3 |
33 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
36 |
Continued as Agent (Law Enforcement). |
4 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
41 |
Bishop Duncan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
42 |
Died at age 42 |