Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Boss McLelland do not know what happened to Boss McLelland. There is a gap in Boss McLelland's memory. |
4 |
26 |
Became a Scholar (Field Researcher). |
4 |
30 |
An expedition or voyage goes wrong, leaving Boss McLelland stranded in the wilderness. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Boss McLelland is caught in the periphery of a scandal. |
5 |
31 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
36 |
Boss McLelland come into conflict with a splinter group Boss McLelland's own religion which maintains Boss McLelland's version is the wrong one. Gain 1 Rivals. |
7 |
36 |
Failed to qualify for Merchant Academy. |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
39 |
Attempted a risky adventure and was sent to prison. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |