Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
24 |
Brian Oneil foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
34 |
Commanding officer takes an interest in Brian Oneil's career. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
38 |
Assigned to a black ops mission. |
5 |
38 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
5 |
38 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
39 |
Brian Oneil is ordered to take part in a black ops mission that goes against Brian Oneil's conscience. Gain the lone survivor as an Enemy. |