Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Brice Duffey botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Brice Duffey have no idea what happened to Brice Duffey – they found Brice Duffey's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Brice Duffey's ship is damaged, and Brice Duffey have to hitch-hike Brice Duffey's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
27 |
Gain Enemy if Brice Duffey don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Drafted into Courier |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Switched to Scout (Courier) with previous rank. |
5 |
36 |
Serve as the courier for an important message from the Imperium. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
Brice Duffey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brice Duffey fail to help. Gain an Enemy. |
6 |
39 |
Lost eye or limb. Owe 2,500 for medical bills. |