Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Brown Lyness learn something Brown Lyness should not have – a corporate secret, a political scandal – which Brown Lyness can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Brown Lyness befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Brown Lyness is rewarded for Brown Lyness's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Attacked by enemies that Brown Lyness easily defeat. |
5 |
38 |
Gain Enemy if Brown Lyness don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |