Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Cal Sheils's work ends up coming home with Cal Sheils, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Cal Sheils do not know what happened to Cal Sheils. There is a gap in Cal Sheils's memory. |
3 |
23 |
Switched to Agent (Intelligence). |
3 |
24 |
Cal Sheils went above and beyond the call of duty. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
33 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
6 |
33 |
Became a Scholar (Scientist). |
6 |
37 |
An expedition or voyage goes wrong, leaving Cal Sheils stranded in the wilderness. |
7 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |