Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Cameron Gray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
22 |
Became a Merchant (Broker). |
3 |
23 |
A good deal ensures Cameron Gray is living the high life for a few years. |
4 |
26 |
Continued as Merchant (Broker). |
5 |
30 |
Voluntarily left Broker |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Rewarded for a successful mission. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |