4th Officer Cecil Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 42 M 6 (0) 8 (0) 10 (1) 8 (0) 8 (0) 9 (1)68A889
Extraverted, Telepathic, Matter-of-Fact
 
Skills
Admin 1
Broker 1
Carouse 0
Deception 0
Drive 0
Engineer (J-drive) 1
Gambler 1
Mechanic 1
Medic 0
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Steward 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Merchant Merchant Marine 4th Officer24
 
Name Type Affinity Enmity Power Influence Species
Bernhard McLean Ally 1 0 6 1 Tapazmal (M/19)
Elder Robinson Enemy 0 4 1 4 Tapazmal (M/15)
Relationship soured.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Attacked by enemies that Cecil Carr easily defeat.
1 20 Gain Enemy if Cecil Carr don't already have one.
2 22 Continued as Drifter (Wanderer).
2 24 Drafted into Merchant Marine
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 33 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Cecil Carr's business or ship thrives.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 40 A sudden war destroys Cecil Carr's trade routes and contacts, forcing Cecil Carr to flee that region of space.
6 40 Gain rebels as Enemy
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