Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Clark Sweet's work ends up coming home with Clark Sweet, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
25 |
Embroiled in legal trouble. |
4 |
27 |
Voluntarily left Broker |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
29 |
Backstab a fellow rogue for personal gain. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
35 |
Arrested and charged. |
5 |
35 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
35 |
Became a Prisoner (Thug). |
6 |
37 |
Hire a new lawyer. |
6 |
39 |
Promoted to Prisoner (Thug) rank 1. |
6 |
39 |
Paroled from prison. |