Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Claud Wright spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Claud Wright inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Claud Wright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Claud Wright fail to help. Gain an Enemy. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Psychologically damaged by Claud Wright's time in the scouts. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
34 |
One of Claud Wright's pieces of art is stolen, and the investigation brings Claud Wright into the criminal underworld. |
5 |
36 |
Promoted to Entertainer (Performer) rank 2. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
40 |
Promoted to Entertainer (Performer) rank 3. |