Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Claude Uleaven have no idea what happened to Claude Uleaven – they found Claude Uleaven's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
20 |
Claude Uleaven learn something Claude Uleaven should not have – a corporate secret, a political scandal – which Claude Uleaven can profit from illegally. |
2 |
20 |
Gain a criminal contact. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
24 |
Claude Uleaven's business expands, Claude Uleaven's corporation grows, or the colony thrives. |
3 |
27 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
32 |
Claude Uleaven do not know what happened to Claude Uleaven. There is a gap in Claude Uleaven's memory. |
6 |
32 |
Failed to qualify for Scientist (Scholar). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Switched to Scout (Courier) with previous rank. |
6 |
33 |
Birth or Death involving a family member or close friend. |
7 |
36 |
Continued as Scout (Courier). |
7 |
40 |
When dealing with an alien race, Claude Uleaven botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Claude Uleaven's ship is damaged, and Claude Uleaven have to hitch-hike Claude Uleaven's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 2 Contacts. Gain 3 Enemies. |