Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Clem Strachan botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Clem Strachan's ship is damaged, and Clem Strachan have to hitch-hike Clem Strachan's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Advanced training in a specialist field |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
28 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Clem Strachan don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |