Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
One of Clint Wallace's pieces of art is stolen, and the investigation brings Clint Wallace into the criminal underworld. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Clint Wallace's Contacts or Allies betrays Clint Wallace, ending Clint Wallace's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Courier) rank 2. |
6 |
35 |
Voluntarily left Courier |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |