Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Clovis McIntire's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Clovis McIntire is rewarded for Clovis McIntire's diligence or cunning. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Clovis McIntire learn something Clovis McIntire should not have – a corporate secret, a political scandal – which Clovis McIntire can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Clovis McIntire is rewarded for Clovis McIntire's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Advanced training in a specialist field. |