Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Citizen (Worker). |
2 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Citizen (Worker) rank 1. |
3 |
23 |
Continued as Citizen (Worker). |
3 |
27 |
A revolution, attack or other unusual event throws Clyde Montgomery's life into chaos, forcing Clyde Montgomery to leave the planet. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A series of bad deals and decisions force Clyde Montgomery into bankruptcy. Clyde Montgomery salvages what Clyde Montgomery can. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Clyde Montgomery's Contacts or Allies betrays Clyde Montgomery, ending Clyde Montgomery's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Clyde Montgomery is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |