Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Psion (Adept). |
2 |
25 |
Gain a contact outside of normal circles. |
3 |
26 |
Voluntarily left Adept |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
Severely injured. Fully recovered. |
4 |
30 |
Entered Merchant Academy with the Business curriculum. |
4 |
34 |
Gained a contact. |
4 |
34 |
Dropped out of the merchant academy. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
38 |
A mission goes wrong; Cody Fletcher and several others are captured and mistreated by the enemy. Gain Cody Fletcher's jailer as an Enemy. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Cody Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |