Junior Project Worker Cody Fletcher  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Humaniti 42 M 10 (1) 5 (-1) 3 (-1) 8 (0) 6 (0) 6 (0)4 (-1)A53866
Spoiled, Serious, Evil
 
Skills
Admin 0
Advocate 0
Animals 0
Broker 0
Carouse 0
Clairvoyance 0
Deception 0
Heavy Weapons (Man Portable) 1
Melee (Blade) 1
Persuade 0
Profession (Spacer) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Telepathy 0
Teleportation 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Psion Adept 01
Marine Ground Assault Marine02
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Soham Knight Contact 2 1 2 2 Humaniti (M/41)
Mat Holmes Enemy 0 4 0 2 Trexen (M/47)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 22 Encounter a Psionic institute.
1 22 Tested for psionic powers
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Psion (Adept).
2 25 Gain a contact outside of normal circles.
3 26 Voluntarily left Adept
3 26 Failed to qualify for Cavalry (Army).
3 26 Submitted to the draft.
3 26 Became a Marine (Ground Assault) with the new title Marine.
3 30 Severely injured. Fully recovered.
4 30 Entered Merchant Academy with the Business curriculum.
4 34 Gained a contact.
4 34 Dropped out of the merchant academy.
5 34 Continued as Marine (Ground Assault).
5 38 A mission goes wrong; Cody Fletcher and several others are captured and mistreated by the enemy. Gain Cody Fletcher's jailer as an Enemy.
6 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 40 Cody Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
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