Cody Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 42 M 10 (1) 10 (1) 11 (1) 5 (-1) 4 (-1) 11 (1)AAB54B
Able
 
Skills
Animals 0
Art (Presentation) 0
Athletics 0
Broker 0
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Persuade 0
Profession (Sports/Track & Field) 1
Recon 0
Science (Life Sciences) 0
Seafarer 0
Steward 0
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Believer Holy Warrior Hopeful01
Rogue Thief 01
Drifter Wanderer 01
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Darrell Lawlor Enemy 0 3 2 0 Tapazmal (M/39)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 27 Left the colonies.
2 27 Failed to qualify for Performer (Entertainer).
2 27 Submitted to the draft.
2 27 Became a Merchant (Merchant Marine) with the new title Crewman.
2 30 Given advanced training in a specialist field
2 31 Forced to muster out.
3 31 Became a Believer (Holy Warrior) with the new title Hopeful.
3 32 Opponents of Cody Mckinney's belief system ambush Cody Mckinney.
3 32 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 32 Became a Rogue (Thief).
4 36 A police detective or rival criminal forces Cody Mckinney to flee and vows to hunt Cody Mckinney down. Gain an Enemy.
5 36 Became a Drifter (Wanderer).
5 39 Offered job by a patron. Now owe him a favor.
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