Settler Coleman Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 42 M 3 (-1) 9 (1) 7 (0) 11 (1) 10 (1) 8 (0)397BA8
Piercing gaze
 
Skills
Art (Creative/Visual Media) 1
Deception 0
Drive 0
Flyer (Rotor) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 1
Recon 0
Science (Physical Sciences) 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Marine Ground Assault Marine01
Citizen Colonist Settler22
 
Name Type Affinity Enmity Power Influence Species
Miguel Suthmeer Rival 2 0 0 1 Vanejenese (M/27)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 22 Find valuable salvage.
2 22 Continued as Drifter (Wanderer).
2 23 Attempted a risky adventure and was injured.
2 23 Injured. Fully recovered. Owe 5,000 for medical bills.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 30 Coleman Clements do not know what happened to Coleman Clements. There is a gap in Coleman Clements's memory.
4 30 Became a Marine (Ground Assault) with the new title Marine.
4 33 A mission goes wrong and Coleman Clements is stranded behind enemy lines. Ejected from the service.
5 33 Became a Citizen (Colonist).
5 34 Political upheaval strikes Coleman Clements's homeworld, and Coleman Clements is caught up in the revolution.
5 37 Promoted to Citizen (Colonist) rank 1.
6 37 Continued as Citizen (Colonist).
6 39 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 41 Forced to continue current assignment.
6 41 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
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