Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was injured. |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Coleman Clements do not know what happened to Coleman Clements. There is a gap in Coleman Clements's memory. |
4 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
33 |
A mission goes wrong and Coleman Clements is stranded behind enemy lines. Ejected from the service. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
34 |
Political upheaval strikes Coleman Clements's homeworld, and Coleman Clements is caught up in the revolution. |
5 |
37 |
Promoted to Citizen (Colonist) rank 1. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |